gallery2 (18+) by Ket Ralus

Art by Ket Ralus

Brask rough model (2011)

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main image
Title Brask rough model
Uploader Ket-Ralus,
Tags !A @KetRalus 04 2008 3D Brask_(all) Braskling WIP animated nerond video
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Locked No
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Rating Explicit

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Ket-Ralus
Artist(s): Ket✦Ralus
Ket-Ralus
<a href="http://ket-ralus.com/journal/wp-content/uploads/2008/04/k7_20080428a_u_brask_rough_model.mov"><img class="alignnone size-full wp-image-1363" title="Brask rough model (video)" src="http://ket-ralus.com/journal/wp-content/uploads/2008/04/k7_20080428a_u_brask_rough_model-150x150.jpg" alt="Brask rough model (video)" width="150" height="150" /></a>

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A few months ago I stumbled upon a journal post of a someone's head model they made in ZBrush. I hadn't heard of ZBrush so I made a note to check it out later. "Later" ended up being about 5 days ago. I watched some tutorial videos and I was blown away at how simple it seemed to make the modeling process. I've worked a tiny bit with 3d modeling programs before, and it mostly involved moving a lot of vertices one-by-one and the ever-present technical planning. ZBrush enticed me with its 2d-painting-app interface for sculpting 3d models. Anyway, after gathering information from tutorials, I decided to give it a shot. I fired up ZBrush 3.1 and set out to make something.

Attached is a video of a very rough model I made yesterday of my character, <a href="http://ket-ralus.com/journal/characters/brask/">Brask</a>. It took 4-5 hours to make. Please note the following:
- I was too lazy to model hands and forearms. LOL.
- The source geometry is horrible (e.g., sphereinder for the torso with multiple extensions and local sub-divisions to make the arms, legs, and genitals).
- I mesh inserted the feet. Bad; I know. And it made a giant ugly crease where they meet with the legs.
- The paint job is messy. ZBrush v2 had a tool that you could use to paint color without effecting the z-level, but I can't find it in v3.1, so I had to use the standard brush with z-intensity of 1.
- Brask is a simplistic character by design. He's meant to have very round features and very dark skin. However, I would eventually like to make a model of him using some pretty skin textures and/or geometry (especially on hands and feet).

What I would like from you guys is assistance:
- If you know of any good ZBrush 3.1 tutorials (video is preferred), let me know.
- Also, I really want to know more about ZSpheres. I originally tried making the base geometry for this model with ZSpheres, but I couldn't get it to come out good in the mesh, so I took a different (crappy) approach. I later made the feet with ZSpheres, so I think I got the hang of it for at least creating basic mesh shapes. Still, I want to know all I can about ZSpheres.
- ZBrush has crashed on me multiple times, resulting in almost an hour of lost work. I want to know if there's anything I can do to stop this from happening.

I want to keep learning about ZBrush, as well as how do things more effectively. I think it has a lot of promise, and it gives me the ability to incorporate 3d work into my pornfolio.

P.S. <a href="http://ket-ralus.com/journal/wp-content/uploads/2008/04/k7_20080428a_u_brask_rough_model_ztl.zip">If anyone wants to see the model in ZBrush, here it is.</a> You'll have to change the tool material to Fast Shader to get it to display correctly. You'll probably also need to add lights to see the details.
Ket-Ralus
A foray into the third dimension
Post Date (GMT): 2008-04-28 22:51:40
Ket-Ralus
Brask rough model (thumbnail)
Image Post Date (GMT): 2009-03-02 06:51:57
Image GUID: 2008/04/k7_20080428a_u_brask_rough_model-150x150.jpg
Ket-Ralus
ADDITIONAL FILES
Movie: http://ket-ralus.com/art_ex/10213.mov
ZTL file: http://ket-ralus.com/art_ex/10213.zip